01 September 2026
Hmm, someone wrote "increase twice" in a field - but the engine needs the number 2
Give each field a real type so its value behaves predictably and is validated - string, text, number, integer, and checkbox (boolean). A typed value carries its behavior from the editor, through the balance table, to the engine
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31 August 2026
The design document and the code have diverged again - make them agree through regular JSON
Are you always at war with the fact that some data is written in the doc, and the engine sees completely different ones? We tell you how a single file can permanently save you from desynchronization
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28 August 2026
Are the enemy's ideas scattered across the notes? Gather them into one folder that is really convenient to work with
Where are your characters' enemies located? One folder holds every enemy as a structured game object you can duplicate and reuse
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27 August 2026
Are you losing character characteristics among other information? Turn your character into a game object and accelerate further development
How one simple life hack will simplify your work on the game
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26 August 2026
Your game idea lives in your head or scattered notes? Turn it into a real design page in 10 minutes.
The idea of the game is in my head, notes, chat, and nowhere is it written down properly.
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