07 September 2026
Free text drifts as your game grows - fix it with structures and enums
When we write text, we often don't think that for the engine 'Protector' and 'protector' are completely different things, and 'Fire Extinguisher 30%' vs 'extinguisher / common' is a parser's nightmare. The fix: enums that fix a vocabulary and structures that order complex data
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