02 October 2026
How to work with the AI assistant in your GDD without an internet connection
How do you run an AI agent with no cloud and no internet? Ollama runs the model locally, IMS Creators talks to it privately over a local port with the same functionality
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01 October 2026
Connect any AI tool to your GDD via MCP
Your assistant is inside the app - but the AI tool you use every day could work with your design too. MCP exposes the project over a standard protocol: one click and the local server is running, copy the URL and OpenCode, Cursor or any MCP client exchanges data with your game design
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29 September 2026
Rebalance 40 enemies in one prompt
Balancing each enemy manually means killing an entire evening. One request and the AI reassembles the balance according to the rule you set. All changes can be easily tracked, and if you are not satisfied with the result, just one click and everything is as it was.
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28 September 2026
How to create dozens of game objects using an AI assistant
The bestiary is a volume problem, not a design one. The AI assistant creates a draft from one prompt - typed zombies that land in the `Enemies` folder with the same properties as in the template
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25 September 2026
Your GDD is 50 files deep. Ask it a question instead of digging
The AI assistant reads your whole project and answers in plain language - which survivors have crowd control, who drops the Fire Extinguisher, which cards pass the damage check. No scrolling, no guessing, and the answer cites the actual element.
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