Efficient planning and precise execution in new version of IMS Creators

Hello everyone! What have you accomplished this week? What are your plans for the next one? We have significantly improved the planning function, added precision and new features to the level editor, and also... I wonder what will happen next? Read on ->

«Plans are worthless, but planning is everything» (Dwight Eisenhower)

We have improved the scheduling features because we value your time.

  • End-to-end readiness calculation: Now, when calculating the progress of an element, all tasks attached to it are taken into account. Closed all modeling tasks? The element is automatically closer to completion. A real picture of progress - as it is.
  • Tasks in context: Attach tasks directly to work plan blocks. The task itself automatically displays the name and description of the associated block - the performer always sees the context in which he works.
  • Flexibility in planning: In addition to elements of the game design document, you can now add tasks to checkpoints. Ideal for urgent edits or small assignments that are not tied to a specific element.

You can also set a checkpoint in the task parameters.

«Accuracy is the twin brother of honesty» (Nathaniel Hawthorne)

Create complex scenes with unprecedented control over every object.

Precise Properties Panel

A new panel for managing object properties has appeared. No need to move objects "by eye" anymore - set precise values โ€‹โ€‹of coordinates (X, Y), rotation, size and other parameters.

Level and Dialogue Properties

Now you can attach custom properties not only to objects, but also to the entire level or dialog. Store meta-information, environment or script settings right where you need them.

  1. Unified interface: The display of attached tasks and elements has been unified. Now they look the same always and everywhere)
  2. Cross-tab copying: Got inspired by a block in one tab? Copy it and paste it into another! Now you can easily transfer and reuse developments between different sections of the project.
  3. Improved element export.

This concludes our update review. In the meantime, hurry up and test the new features and suggest your ideas for improvement! Send your suggestions and feedback to our feedback form (https://ims.cr5.space/en/feedback), our Telegram chat (https://t.me/imscreators_en).

IMS Creators
GameDev universe
ยฉ CR5.SPACE. ALL RIGHTS RESERVED. 2024-2025