Describe the game as you see fit. You create the structure by yourself
Describe the entities of the game such as characters, objects, abilities. Give them structure and checklists
Use some elements as templates for others
Use rich functional blocks when creating pages
1. The “Text” block allows you to describe the elements of game design. You can format the text to your liking, add pictures, attach files and links to other elements.
2. The “Checklist” block allows you to create a to-do list or a list of found bugs. By creating a list in the base element, you can easily outline a plan for developing a project. Checklist items can be converted into tasks and assigned to a team member.
3. The “Property sheet” block allows you to specify a list of element attributes. For example, by specifying a set of characteristics of a basic character (health, armor, strength, etc.), their value can be set for each specific character: how much health a War, Archer or Mage has.
4. The “Gallery” block allows you to add images and links to videos that illustrate elements, for example, pictures for reference.
5. The “Diagram” block allows you to create diagrams that, for example, display transitions between screens/levels or tree technologies. In the tree nodes you can place not only text and pictures, but also links to game design elements.
6. The “Embedded Document” block allows you to insert external documenst on a page, for example, a Google spreadsheet.