[[t:Description]]
Cell Type: (Hills/Rocks, Obstacle)
The squad reaches a deep gorge. An old, half-rotted bridge spans it, but it's clearly unreliable. A river rages below.
- The bridge is about to collapse. Maybe we should find a way around it?
- "Use Rope for Safety" - spend the "Rope" card.
- 30%: Your squad crosses the bridge one by one, protecting each other. As soon as the last person reaches the other side, the bridge collapses (-1 Spirit to the leader, the obstacle cell doesn't disappear, but changes to an "Abyss" obstacle).
- 70%: Your squad crosses the bridge one by one, protecting each other. You breathe a sigh of relief - the bridge is stronger than you thought.
- "Strengthen Bridge" - 5 Tools
- You find some sturdy logs nearby, which you use to strengthen the bridge. Your squad successfully crosses the bridge (-2 AP)
- "Risk crossing without safety"
- Dice roll (3)
- Failure:
- 30%: You carefully cross the bridge one by one, when suddenly the bridge breaks and one of your companion falls and hits his hand on the rocks (-4 Spirit, "Broken Bone" injury to one of your companions, the obstacle square does not disappear, but is replaced by an "Abyss" obstacle)
- 70%: You carefully cross the bridge one by one, when suddenly the bridge breaks and one of your comrades falls straight into a cold stream of water (-2 Spirit, +5 Frost to one of your companions, the obstacle square does not disappear, but is replaced by an "Abyss" obstacle)
- Success: You carefully and very slowly cross the bridge one by one. You breathe a sigh of relief - the bridge turned out to be stronger than you thought (+1 Frost)
- Failure:
- Dice roll (3)
- "Find a way around"
- 30% - You have to make a large detour to get around the gorge. (-4 AP, everyone gains +2 Frost)
- 70% - You find another, safer crossing nearby (-2 AP, everyone gains +1 Frost)
props
Cell type
Hills/Rocks
Rivers/Lakes
Event type
obstacle
script